“Education in the light of present-day knowledge and need calls for some spirited and creative innovations both in the substance and the purpose of current pedagogy.”- Anne Sullivan
As Flash phases out completely by 2020 its time to embrace the change with HTML5 platform.
Training is undoubtedly one of the most important investments an organization makes. But ensuring high ROI requires a strategic approach to spend management.
Educational publishing has been upended by digital and interactive technologies.
On the Web, STM journals are mainly still published as PDF files, - a mistake when there are much better formatting options that can help a reader get to grips with information.
Balancing the competing interests of giving unfettered access to scientific information to the community as a whole while protecting the financial interests of the publishers is a thorny problem.
Gamification can help with student engagement and motivation.
While some developers may be shocked by the rapid decline of Flash, it's important to get eLearning solutions onto HTML5 standards.
More powerful tablets such as the iPad Pro are entering the market. What will this mean for mLearning usage and success?